My 2D Game Art Course


During the year 2020-2021 I taught animation and 2D graphics at the Vigamus Academy in Rome. This is the material produced by me during the course to explain the various stages of graphic development of a side-scrolling platform game:

  • Character Design for 2D animation:

character 7

  • Logo desing and animation:

UI Splash

  • Environment and prop design:

UI gameplay

  • Ui Design

UI options

  • Splash composition and design

UI Splash2 copia